Fe Kick Ban — Player Gui Script Patea A Cu [work]

class Game: def __init__(self): self.online_players = ["Player1", "Player2", "Player3"] # Mock data

# Entry for reason (optional) self.reason_label = tk.Label(root, text="Reason:") self.reason_label.pack() fe kick ban player gui script patea a cu

Keep in mind, for a real-world application, you would need to integrate this with your game's backend, handle more exceptions, and possibly add more features like displaying banned players, unbanning, etc. class Game: def __init__(self): self

This example assumes a basic familiarity with Python and Tkinter. The actual implementation might vary depending on your game's specific requirements, such as how player information is accessed and how kicking/banning is handled. text="Reason:") self.reason_label.pack() Keep in mind

def kick_player(self, player): self.online_players.remove(player) print(f"Kicked {player}")

self.reason_entry = tk.Entry(root) self.reason_entry.pack()